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AI Insights · Timothy · April 2024

Top Simulation and Adventure Games in Australia - Q1 2024

In Q1 2024, the top simulation and adventure games in Australia showed diverse performance trends in weekly downloads, revenue, and active users on a unified platform.

Top Simulation and Adventure Games in Australia - Q1 2024

In Q1 2024, the top simulation and adventure games in Australia exhibited varied performance trends across weekly downloads, revenue, and active users on a unified platform, according to data from Sensor Tower.

PAW Patrol Rescue World saw a consistent increase in weekly revenue, starting at approximately $3.6K in early January and peaking at around $5.7K in mid-March. Weekly downloads fluctuated, beginning at 4.3K in the first week of January and dipping to 2.6K by late February, before a slight recovery to 3.1K at the end of March. The game's weekly active users showed a gradual decline from 19.1K to 15.9K over the quarter.

Harry Potter: Hogwarts Mystery experienced steady weekly revenue, around $22K initially, with a peak of $25K in mid-March before ending the quarter at approximately $16K. Weekly downloads started at 2.7K and saw a gradual decline to 1.5K by the end of March. The game maintained a relatively stable number of weekly active users, fluctuating around 25K to 28K throughout the quarter.

Scary Teacher 3D had modest weekly revenue, peaking at $216 in mid-January but dropping significantly to single digits by late March. Downloads started at 2K in early January, declining to 1.2K by the end of the quarter. Weekly active users showed a decrease from 14K at the start of the quarter to 11.5K by the end of March.

Hollywood Story®: Fashion Star showed a revenue peak of $5.3K in mid-January, with a subsequent decline to around $2.6K by the end of March. Weekly downloads reached a high of 4K in mid-January before dropping to 838 by the end of March. Active users peaked at 13.1K in mid-January and saw a decline to around 4.5K by the end of the quarter.

My Little Pony World showed stable weekly revenue trends, averaging around $700, with a slight decrease to $448 by the end of March. Downloads remained relatively consistent, ranging from 775 in early January to 544 by the end of March. The game's active users remained steady, averaging around 5K throughout the quarter.

The data in this report is sourced from Sensor Tower. For more detailed insights, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024